The amount of triangles and the level of decoration corresponds and lets you determine which slots on weapons can accommodate which jewels. Running out of stamina is one of the bow's weakness but Tentacle Coil & Greaves will solve this problem. Decorations and Jewels in Monster Hunter: World come with a level ranging from level 1 to level 3. With only those two armor equipped, you will gain Stamina Surge Lv3, Constitution Lv2, & also Element Acceleration as well. Giant bows are a decorative accessory with a lot of impact which are easy to incorporate into your festive decor. Been hearing a lot about this jewel, I’m a avid Bow user and heard that you get an extra draw or shot, for those that have it or understands why this is a must have, can you explain what makes this jewel so go. The Bow Charge Plus skill (available on a level 2 decoration) increases the maximum charge of your bow by 1 level; this is how you reach the higher damage tiers listed in the controls below. Guard Up for the ability to guard against unblockable attacks, Sleep Attack for increased rate of sleep build-up on monster, up to level 3, Sleep Functionality equipped to the weapons, Affinity Sliding for increased affinity during a slide, Sporepuff Expert for health granted from Sporepuffs, up to level 3, Horn Maestro for enhanced effects and increased duration of Hunting Horn, Entomologist for a chance that the corpse is left behind on a bug kill, up to level 3, Spread/Power Shots for increased attack power of spread and power shots, Marathon Runner for reduced stamina consumption when sprinting, up to level 3, Slinger Capacity increased for ammunition, up to level 3, Water Attack deals more damage, up to level 5, Bleeding Resistance boosted up to level 3, Weakness Exploit for increased affinity on attacking monsters’ critical points, up to level 3, Latent Power for increasing attack affinity and reducing stamina consumption temporarily, up to level 5, Stealth for a greater chance for monsters to overlook your sight, up to level 3, Special Ammo Boost for Bowgun ammo and Dragon Piercer, up to level 2, Poison Attack for increased poison build-up, up to level 3. If you have anything else to add to the guide, be sure to let us know! At the heart of these builds, is the use of the many enhancing items like Charms, Mantles, and Decorations. CONCLUSION: Critical Theory of Bow Making. The best way to farm decorations, however, is to run tempered monster investigations. 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Fire Attack power increased, up to level 5, Thunder Attack power increased, up to level 5, Bombardier for increased explosive damage, up to level 3, Botanist for increased material gains per pick up, up to level 4, Flinch Free for reduced or no knockback on certain attacks, up to level 3, Agitator for attack power increased when monster’s enraged, up to level 5, Focus for increased weapon’s charge rate, up to level 3, Resuscitate for reduced stamina upon evasion or applied status effects, Critical Boost for increased Crit damage, up to level 3, Iron Skin for Increased protection when defense is down, up to level 3, Defense Boost for increased resistance and incoming damage reduction, up to level 7, Partbreaker for increased likelihood of breaking monsters’ parts, up to level 3, Dragon Attack element increased on strikes, up to level 5, Dragon Resistance increased, up to level 3, Elderseal Boost so such dragons won’t use enraged mode much, Stamina Thief for exhausting monsters quicker, up to level 3, Critical Draw for increased affinity with draw attacks, up to level 3, Earplugs eliminating the monsters’ roar stun effect on players, up to level 5, Non-Elemental Boost for weapons that don’t use any of the elements, Item Prolonger for increasing duration of item effects, up to level 3, Power Prolonger for increasing duration of charged weapons, up to level 3, Evade Window for increasing invincibility during a dodge, up to level 5, Critical Eye for increased affinity, up to level 7, Fire Resistance is boosted, up to level 3, Peak Performance for higher attack power on full heath, up to level 3, Tremor Resistance is boosted, up to level 3, Normal Shots for increased power of arrows and ammo, Fortify for increased attack and defense after knockdown, Wide-Range for item effect buffs on nearby allies, up to level 5, Ice Attack power increased, up to level 5, Mushroomancer granting effects from consuming mushrooms, up to level 3, Resentment for increasing attack power after receiving recoverable damage, up to level 5, Geology for higher gain from bone piles and other gathering points, up to level 3, Speed Eating for consuming items quicker, up to level 3, Speed Sharpening as the name suggests, up to level 3, Handicraft for increasing sharpness of weapon, up to level 5, Heavy Artillery for more damaging cannons and ballistae, up to level 2, Ice Resistance for ice-based attacks, up to level 3, Intimidator for reducing likelihood of monsters attacking players on first sight, up to level 3, Guard for reduced stamina consumption and knockback, up to level 5, Evade Extender for dodging greater distances, up to level 3, Slugger for staggering monsters quicker, up to level 3, Capacity Boost for Gulance and Charge Blade weapons, Tool Specialist for reduced recharge time for special tools, up to level 3, Recovery Up for increased health regeneration, up to level 3, Palico Rally for increased effectiveness of Palicos, up to level 5, Effluvia Resistance for reduced Effluvia build-up, up to level 3, Bow Charge Plus for increase of bow charge level by 1, Maximum Might for increased affinity on full stamina, up to level 3, Mind Eye/Ballistic for no deflection and increased power of ammo and arrows, Aquatic Expert for increased movement speed in water, up to level 3, Paralysis Functionality equipped to weapons, Paralysis Attack for increased duration of Paralysis, Constitution for reduced stamina consumption on certain attacks, up to level 5, Piercing Shots for increased damage of piercing ammo and Dragon Piercer, Heroics for increased offense and defense when at lower than 35% health, up to level 5, Divine Blessing for a chance of incoming damage being halved, up to level 3, Recovery Speed for increased regeneration of critical health (red bar), up to level 3, Stamina Surge for increased regeneration of stamina, up to level 3, Free Element/Ammo Up for unlocking weapon’s secret element and increasing bow capacity, up to level 3, Blight Resistance boosted, up top level 3, Free Meal for a chance to apply the effects of a meal or drink without consuming it, Scenthound for increased research gains per tracks followed, Protective Polish for sustained weapon sharpness for a time, Quick Sheath for putting away weapons quicker, up to level 3. 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